Posts tagged with "counterpunch" - 1
Posted September 24, 2018 at 11:07 pm

Punch/Counterpunch has had quite a few toys, for who he is.  There's the original, the first Club exclusive retooled from Sideswipe/Sunstreaker, the second Club exclusive whose Punch mode was a literal arm, and now this one.  That's four!  Four toys for a guy who has a pretty restrictive gimmick.  Like, he has two robot modes, one Autobot the other Decepticon. 

The idea, of course, is that Punch is an Autobot who has a second robot mode which he uses to infiltrate the Decepticons as "Counterpunch."  I mean, it's... not the best cover.  It's just putting another two syllables in front of your name.  It's like if James Bond were sneaking around some supervillain's lair maintaining his name is "Counterbond."  And his disguise is just himself walking backwards with a hat tipped over his face.  And he drives James Bond's car.  

It's absurd and goofy and people love it.  

The previous two Punch/Counterpunch toys were... insufficient.  The first Club toy was based on an awkward toy and had the tiniest of tiny heads.  The second turned into an arm instead of having both robot modes because it was just Combiner Wars Wheeljack with a new head.  But this toy... this toy is a new Punch/Counterpunch from the ground up.  And it's mostly unencumbered by any of the past three line's gimmicks.  It doesn't make itself turn into an arm like the Combiner Wars or Power of the Primes toys.  It doesn't have a head that turns into a robot (or two heads that turn into robots, one would imagine for this guy).  Yeah, it has a 5mm peghole hidden behind a hatch in both robot mode chests so you can plug in the Power of the Primes fist/chest armor, but that's not really intrusive.  And, honestly, it's a plus, since you can just put the fist/chest armor on the back of whichever robot you're using, pretend it's a jetpack, and cover up the other robot mode's chest.  It's essentially a feature.

What I'm saying is, he's kinda just a regular Generations-style toy.  We haven't gotten one of those in about half a decade.  

His transformation is simple enough, but not condescendingly so.  The entire back two-thirds of the car folds up behind his legs.  His arms pull out from the sides.  The hood splits in thirds -- the outer thirds stay on top of the arms in either of two Autobot/Decepticon figurations, and the middle third folds up and hides inside the torso.  And that's it!  Nothing about it really annoys, and so he's a fun guy to shift between modes.

Punch/Counterpunch also comes with a little translucent Prima figure.  The only other way to get Prima is to get that SDCC Throne of the Primes set, so if you missed that, here's another chance.

He's neat.  I like him.  He's an Amazon exclusive which is currently out of stock, but if he follows the pattern of the others, there'll be lots more eventually.

Posted September 16, 2010 at 1:02 am
Clockwise from top right: Sideswipe, Breakdown, Red Alert, Sunstreaker, and Counterpunch


I'd meant to gab on about Generations Red Alert back on Monday night along with that week's Toy News International strip, but the Mike statues done shown up on my porch and Red got knocked back.

(Only a handful of Mike statues remain!)

As the TNI strip mentions, there's a lotta versions of this mold right now.  I own five, but there are about four more between Japanese versions of three of these guys and an additional (super super rare) G2 version of Sideswipe.  It's not the greatest mold, but it isn't terrible.  How is it that the toys that get redecoed the most are the ones that are actually pretty mediocre?  The original Seeker mold, the Classics Seeker mold, Dinobot... (SHUT UP SHUT UP DINOBOT IS AWESOME)

As I've mentioned previously, no matter how terrible the toy, the more versions of one toy I accumulate, the more desirable extra versions become.  It's absolutely nuts.   Maybe it's like mob mentality, how people get dumber in groups.  Well, these large groups make me dumber!

Of course fire chiefs drive around in lamborghinis. Why do you ask?


Red Alert himself isn't a bad version of the mold.  If I had to rank him by prettiness compared to the others, he'd probably rank a distant second after Breakdown.  Breakdown's color scheme has no equal, so that's just not terribly fair, but them's the breaks, Red.  The way the white and gray and sharp red play off each other is striking, just enough to edge him out over his primary color brothers.

As for the tooling itself, he's probably second-to-worst, just ahead of Tiny Head McGee, aka Mr. Punch/Counterpunch.  Why?  Well, because of the light bar on the roof, you can't mount his engine thingy on his back in robot mode anymore.  In addition, the holes on his shoulders are no longer large enough for him to peg his weapon into.  So Red Alert's forced into having to wrap the engine thingy around the gun and peg the whole thing into his wrist... which is an incredibly unstable arrangement even before we realize that this larger gun configuration conflicts with his forearm kibble.

So that's annoying.
Posted June 18, 2010 at 2:01 am
"When I killed your brother, Eddie, I talked JUST. LIKE. THIIIISSSS."


Well, at least you can't say this Transformers Collectors' Club figure wasn't ambitious.

Universe Sideswipe and Sunstreaker's toys were engineered to be capable of having two different robot modes so that each twin could have their own.  That was a call for a Punch/Counterpunch retool if the fandom had ever heard one, and they heard it and they demanded it.  They demanded it so much that this guy's preorders sold out in four days, which is unprecedented.

He'll be staying in this mode indefinitely.


Punch is an Autobot who spies on the Decepticons as his alter ego Counterpunch.  He's not shown to be especially good at it in the cartoon, since Counterpunch refers to Punch in front of Decepticons as his "Autobot counterpart" and then leaves and then immediately comes back having transformed into him.  They share the same vehicle mode and mostly the same color scheme and mostly the same name.  It's kind of transparent, but I think that's part of the charm.  (It is why I forgive that this new toy's license plate reads "P CTRP," which I would think would telegraph his dual identity fairly immediately.  It's like if Clark Kent walked around in a t-shirt that says "SPRMN.")

I've heard Decepticons are small-minded, but...


Sadly, Punch/Counterpunch is another Club-exclusive toy that had some problems along the way.  My Seacons had some amazingly bad QC problems, Nightbeat's ears got lopped off, and Heatwave's super robot head had some storage issues.  (Oh, and Airazor was the Energon Slugslinger mold, but that's a different kind of problem.)

In P/CP's case, the problem is obviously the size of his head.  Look at it!  It is comically tiny!  He left it in the dryer too long or something.  Apparently the factory shrunk his noggin down a size or two without asking if it was okay and then produced the toys and sent them along to America without so much as a "sorry for your loss (of noggin diameter)."  We only know about this behind-the-scenes story not from Fun Publications, but from someone who heard it from Fun Publications, which makes me-the-consumer feel all kinds of special.  Even if the problem was outside their control and not their fault, it's best to, you know, "control the narrative" or whatever, rather than let conspiracy talk fill the void.  That FP has pointedly never shown robot mode images (because they never received samples, they say) sure fueled the fires.

You gonna cry, baby? You gonna cry? Are ya?


Anyway, it's a tiny head.  It's not so bad as Counterpunch, since his face is a little more abstract than Punch's.  Plus Punch's hood chest is much wider and bigger than Counterpunch's rooftop chest, so that just dwarfs it even more.  Punch also gets the worse configuration of the legs so I think I'm going to be keeping him as Counterpunch.  This is just as well, since I'm gonna have three of this mold as Autobots by the time Red Alert comes out this fall.

Punch's face seems sculpted into an emotion I would call "on the verge of a breakdown."  His eyes are narrow and his eyebrows raised in the middle, like he's about to cry.  The strong downturned lines at the edges of his mouth don't help.  Punch is often characterized as an emotional and mental wreck anyway, so I suppose that works for him.

Good thing I have my friend the screwdriver.


The head wasn't the only problem as I took him out of the packaging.  Mine was misassembled, which meant Counterpunch's roof chest wouldn't rotate all the way into robot mode configuration.  It stayed cocked at an angle, and any attempt to force it further would remove it from its hinge.  Great!  I learned later that this is fixable if you take apart his torso with a screwdriver (five screws!) and fiddle around with the head piece and the gear teeth inside.  (See, his toy has a "head reveal" gimmick that raises his head as you rotate the chest piece.)  This took me an hour and much trial and error.  The gear teeth don't want to stay where you want them to as you screw it all back together.  The gear teeth are very small and shallow, so even the tiniest nudge will result in everything back to being fudged up when you get those five screws back in.

Three people in #wiigii! so far have reported having this problem.  It might be widespread, or maybe our IRC channel is just that unlucky.

God, I love those red hubcaps.


But he's not a total loss or anything.  There are things I like about him.  He's Punch/Counterpunch, to start out with, which is an awesome 1987 character choice. I like the little paint touches that distinguish Punch from Counterpunch, like the purple and green on the tailgate to make Counterpunch feel more Decepticonny.  I like the use of rub symbols!  There's two of them, one on each robot mode's chest.  (This unfortunately means that Punch's vehicle mode is always a Decepticon, but oh wells.)   I also like that his headlights are painted over in vehicle mode to better match his original toy.  I also really like Punch's yellow face.  That might be another factory mistake, according to how he's presented in art, but it's one I'm thankful for.  I like his yellow face.

And again: ambition.

It's too bad.  It's an awesome club toy that's mired in an unfortunate accident.  How much you still like him depends on how well you'll cope with his pinheadedness.  It doesn't bother some, and Transformers aren't really known for having human proportions anyway.  It doesn't bother me much in Counterpunch mode, but Punch just makes me laugh.  He's not a total loss.  It's just... unfortunate.
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