I'm not sure I could sell him any better than that, and I'm wondering if I should just stop with that one sentence and call it a day.
*sigh* FIIINE I guess I'll ruin everything and actually talk about his toy.
Power of the Primes Dreadwind is unique among the first wave of Deluxe Class guys because he's just a retool of Combiner Wars Skydive. Other than the technicality of Jazz's combiner peg (Dragstrip's), everyone else is all new! I mean, Dreadwind's retooled a lot, but he's still got the legs and large parts of the jet still left over.
His transformation is different in one way -- his wings fold down onto his legs instead of staying on his back. You might think this is weird because, like, Dreadwind's first toy's wings were on his back, so why retool him to make him less like himself? The answer is that -- also like the first toy -- Dreadwind can combine with Darkwing (wave 2) to form a huger superjet, and those wings of his fold down to his legs to help facilitate a better combined jet mode.
In robot mode, those giant wings on his legs are... cumbersome. They are quite large. I will give that they make standing him up amazingly stable, but they're kinda an eyesore. They're less so when photographed from head on, like he is above, but believe me, it's worse in 3D.
Another important non-cosmetic change is that his mid-chest combiner port plug has a little flip-up bit that flips down to reveal a 5mm peghole. This is how you attach his combiner fist to his torso as chest armor. If you decide you want to do that and stick Prime Masters in him, anyway.
Dreadwind's a great character, and this is an okayish toy of him that's much like an earlier toy that was redecoed/retooled a dozen times already, but now it's retooled in a way that's kind of dorky so that you can do something cool with him later when the next wave comes out.
Definitely should have ended with that first sentence.